W15.1 Introduction to Sociology/Technology, the Internet, and Virtual Worlds
1)Summary
Technology is a collection of technologies, methods, and processes used to produce goods or services or achieve goals such as scientific research. It mainly refers to knowledge that facilitates production, but technology products are also called technology because they facilitate the production of products or services or help achieve goals.An example of technology is a mobile phone. I used to use a pay phone, but these days each person carries one with them. The use of these mobile phones also changed social life. The reason is that people depend on cell-phones.
2)Interesting point
The contents related to video games were interesting. Americans say about 68 percent play video or computer games in some way. These ratios also vary according to age and gender. First, 51.2% of high school students play the most games, and 76.3% of men play more games than women. Video games have pros and cons. The advantage of video games is that they improve visual attention. These things actually help prevent sensory overload. The only disadvantage of video games is to play them for too long. Some people say that playing games increases violence, but some studies say that games give catharsis, so aggression can be reduced.
3)Question
What kind of technology do you think has made the biggest difference in society?
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